Keeping creative writing on track: Co-designing a framework to support behavior change

Article English OPEN
Doney, P ; Evans, R ; Fabri, M (2014)

The application of persuasive technology in web-based and mobile phone-based systems is well established, particularly in the health domain. However, a greater understanding of the effectiveness of the techniques deployed is needed to facilitate the successful transfer of research findings into practical applications. The context explored here is that of creative writing and the potential use of persuasive technology to foster and support a productive writing routine. Employing a user-centered design approach, we conducted surveys and a co-creation workshop with writers. Goal setting and regular writing, combined with self-monitoring, were key indicators of an effective writing practice. Group and mentor support were also highlighted. Based on our findings, we developed the architecture for a mobile personal writing coach. We evaluated the architecture against existing frameworks, finding good congruence. This supports our long-term goal of creating a universal framework, applicable to a wider range of behavior change interventions, domains and users. The design considerations reported in this paper go some way towards that goal.
  • References (34)
    34 references, page 1 of 4

    1. Ajzen, I.: The Theory of Planned Behavior. in Lange, Kruglanski, & Higgins (eds.) Handbook of Theories of Social Psychology. London, SAGE Publications. (2012)

    2. Anderson, S. P.: Seductive Interaction Design. Berkley, New Riders. (2011)

    3. Anthemion Writer's Cafe,

    4. Arvon Foundation,

    5. Bandura, A.: Social Cognitive Theory. In Lange, Kruglanski & Higgins (eds.) Handbook of Theories of Social Psychology. London, SAGE Publications. (2012)

    6. Cowley, B., Moutinho, J. L., Bateman, C. & Oliveira, A.: Learning principles and interaction design for 'Green My Place'. Entertainment Computing, 2, 103-113. (2011)

    7. Writer's Digest,

    8. Faber Academy,

    9. Fogg, B. J.: A behavior model for persuasive design. Proceedings of the 4th International Conference on Persuasive Technology. Claremont, California, ACM. (2009)

    10. Gotsis, M., Wang, H., Spruijt-Metz, D., Jordan-Marsh, M. & Valente, T. W.: Wellness partners. JMIR Research Protocols, 2, e10-e10. (2013)

  • Metrics
    views in OpenAIRE
    views in local repository
    downloads in local repository

    The information is available from the following content providers:

    From Number Of Views Number Of Downloads
    Leeds Beckett University Repository - IRUS-UK 0 70
Share - Bookmark