Creativity, the muse of innovation : how art and design pedagogy can further entrepreneurship

Article English OPEN
Levick-Parkin, Melanie (2014)
  • Publisher: IP Publishing Ltd
  • Related identifiers: doi: 10.5367/ihe.2014.0202
  • Subject:
    acm: ComputingMilieux_COMPUTERSANDEDUCATION | ComputingMilieux_THECOMPUTINGPROFESSION

This paper discusses how art and design pedagogy can further entrepreneurship in societal, economic and educational contexts, so that students may thrive in a world full of complexity and flux, empowered to create sustainable futures of their own making for themselves and their communities. The author touches on some of the methodologies inherent in art and design pedagogy for teaching creativity and innovation and provides a broader overview of how the values and attitudes inherent in this pedagogy can further the current concepts of innovation and entrepreneurship and their societal and economic contexts. The paper highlights how the values, attributes and attitudes associated with art and design pedagogy translate into the economic focus of most current entrepreneurship thinking.
  • References (19)
    19 references, page 1 of 2

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    European Commission (2013), Co-creating European Union Citizenship: A Policy Review, EUR 25948, European Commission, Brussels, pp 8, 13-14.

    Friedman K. (2010), 'Models of design: envisioning a future design education', Visible Language, Vol 46, No 1/2, pp 132-154.

    Gibb, A. (2005), 'Towards the entrepreneurial university: entrepreneurship education as the lever for change', NCGE Policy Paper No 3, NCGE, Birmingham.

    HMT (2005), The Cox Review of Creativity in Business: Building on the UK's Strength', HM Treasury, London, pp 2-3, see also: http://www.hm-treasury.gov.uk/coxreview_index.htm (accessed 17 April 2014).

    Hyperisland (2014), see: http://www.hyperisland.com/ (accessed 10 March 2014).

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