The experience of enchantment in human-computer interaction

Article English OPEN
McCarthy, J.; Wright, P.; Wallace, J.; Dearden, Andy;

<p>Improving user experience is becoming something of a rallying call in human–computer interaction but experience is not a unitary thing. There are varieties of experiences, good and bad, and we need to characterise these varieties if we are to improve user experience.... View more
  • References (21)
    21 references, page 1 of 3

    1. Preece J, Rogers Y, Sharp H (2000) Interaction design: beyond human-computer interaction. Wiley, New York

    2. Dourish P (2001) Where the action is: the foundations of embodied interaction. MIT Press, Cambridge Mass

    3. McCarthy JC, Wright PC (2004) Technology as experience. MIT Press, Cambridge Mass

    4. Norman DA (2004) Emotional design: why we love (or hate) everyday things. Basic Books, New York

    5. Shneiderman B. (2002) Leonardo's Laptop. MIT Press, Cambridge Mass

    6. Blythe M, Monk A, Overbeeke C, Wright PC (eds) (2003) Funology: From Usability to User Enjoyment. Kluwer, Dordrecht

    7. Garrett JJ (2002) The elements of user experience: user-centred design for the web. New Riders, Indianapolis

    8. Wright PC, McCarthy JC (2003) Making sense of experience. In: Blythe M, et al. (eds) Funology: from usability to user enjoyment. Kluwer, Dordrecht, pp 43-53

    9. Gell A (1992) The technology of enchantment and the enchantment of technology. In: Coote J, et al. (eds) Anthropology, art, and aesthetics. Clarendon Press, Oxford, pp 40- 63

    10. Bennett J (2001) The enchantment of modern life: attachments, crossings, and ethics. Princeton University Press, Princeton

  • Metrics
Share - Bookmark