publication . Article . 2012

Towards a theory of augmented place

Elizabeth FitzGerald;
Open Access English
  • Published: 01 Oct 2012
  • Publisher: IEEE Technical Committee on Learning Technology
This short paper is aimed at inspiring dialogue and debate around the theoretical perspectives underpinning research into learning in technology-enhanced augmented places, and the engagement by such learners with blended environments/spaces. The author argues that current theories do not fully model or explain our interactions with technology-enhanced physical environments and that a new theory that combines aspects of these may be required in order to fully understand the way in which we move, interact and learn within such surroundings.

[1] G. Priestnall, E. Brown, M. Sharples, and G. Polmear, "A student-led comparison of techniques for augmenting the field experience," in Proc. of the 8th World Conference on Mobile and Contextual Learning (mLearn 2009), Orlando, Florida, USA, 2009, pp. 195-198.

[2] Y. Rogers, S. Price, G. Fitzpatrick, R. Fleck, E. Harris, H. Smith, C. Randell, H. Muller, C. O'Malley, D. Stanton, M. Thompson, and M. Weal, "Ambient wood: designing new forms of digital augmentation for learning outdoors," in Proc. of the 2004 Conference on Interaction Design and Children: building a community (IDC 2004), 2004, pp. 3- 10.

[3] J. Sprake, "Accidental Tours and Illegal Tour Guides: Taking the Textbook out of the Tour," in Place and Location: Studies in Environmental Aesthetics and Semiotics, E. Naripea, V. Sarapik, and J. Tomberg, Eds. Tallinn: Estonian Academy of Arts, 2006, pp. 195-214.

[4] S. P. Stenton, R. Hull, P. M. Goddi, J. E. Reid, B. J. Clayton, T. J. Melamed, and S. Wee, "Mediascapes: Context-Aware Multimedia Experiences," IEEE Multimedia, vol. 14, pp. 98-105, 2007.

[5] D. Benyon, O. Mival, and S. Ayan, "Designing Blended Spaces," in Proc. of the 26th BCS Conference on Human Computer Interaction: People & Computers XXVI, Birmingham, UK, 2012. [OpenAIRE]

[6] I. Pearshouse, B. Bligh, E. Brown, S. Lewthwaite, R. Graber, E. Hartnell-Young, and M. Sharples, "Study of effective evaluation models & practices for technology supported physical learning spaces," 2009, pp. 1-61.

[7] R. Luckin, "The learner centric ecology of resources: a framework for using technology to scaffold learning," Computers & Education, vol. 50, pp. 449-462, 2008. [OpenAIRE]

[8] J. Cook, "Mobile Phones as Mediating Tools within Augmented Contexts for Development," International Journal of Mobile and Blended Learning, vol. 2, pp. 1-12, 2010.

[9] P. Dourish, "Re-Space-ing Place: “Place” and “Space” Ten Years On," in Proc. of the 20th Anniversary Conference on Computer Supported Cooperative Work (CSCW '06), Banff, Alberta, Canada, 2006, pp. 299- 308.

[10] R. J. K. Jacob, A. Girouard, L. M. Hirshfield, M. S. Horn, O. Shaer, E. T. Solovey, and J. Zigelbaum, "Reality-Based Interaction: A Framework for Post-WIMP Interfaces," in Proc. of the Twenty-Sixth Annual SIGCHI Conference on Human Factors in Computing Systems (CHI '08), Florence, Italy, 2008, pp. 201-210.

Powered by OpenAIRE Research Graph
Any information missing or wrong?Report an Issue