publication . Article . 2016

An interactive editor for curve-skeletons: SkeletonLab

LUCIO DAVIDE SPANO; Simone Barbieri; Riccardo Scateni;
Open Access
  • Published: 26 Aug 2016 Journal: Computers & Graphics, volume 60, pages 23-33 (issn: 0097-8493, Copyright policy)
  • Publisher: Elsevier BV
  • Country: United Kingdom
Abstract
Curve-skeletons are powerful shape descriptors able to provide higher level information on topology, structure and semantics of a given digital object. Their range of application is wide and encompasses computer animation, shape matching, modelling and remeshing. While a universally accepted definition of curve-skeleton is still lacking, there are currently many algorithms for the curve-skeleton computation (or skeletonization) as well as different techniques for building a mesh around a given curve-skeleton (inverse skeletonization). Despite their widespread use, automatically extracted skeletons usually need to be processed in order to be used in further stage...
Subjects
ACM Computing Classification System: ComputingMethodologies_COMPUTERGRAPHICSComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION
40 references, page 1 of 3

[1] Blum H. A Transformation for Extracting New Descriptors of Shape. In: Models for the Perception of Speech and Visual Form. 1967, p. 362-380.

[2] Tagliasacchi A. Skeletal Representations and Applications. arXiv preprint arXiv:13016809 2013;abs/1301.6809. [OpenAIRE]

[3] Baran I, Popovic´ J. Automatic Rigging and Animation of 3D Characters. ACM Trans Graph 2007;26(3).

[4] Hilaga M, Shinagawa Y, Kohmura T, Kunii TL. Topology Matching for Fully Automatic Similarity Estimation of 3D Shapes. In: Proceedings of SIGGRAPH '01. 2001, p. 203-212. [OpenAIRE]

[5] Baerentzen JA, Abdrashitov R, Singh K. Interactive Shape Modeling Using a Skeleton-mesh Co-representation. ACM Trans Graph 2014;33(4):132:1-132:10.

[6] Usai F, Livesu M, Puppo E, Tarini M, Scateni R. Extraction of the Quad Layout of a Triangle Mesh Guided by Its Curve Skeleton. ACM Trans Graph 2015;35(1):6:1-6:13.

[7] Liu L, Zhang Y, Liu Y, Wang W. Feature-preserving T-mesh construction using skeleton-based polycubes. Computer-Aided Design 2015;58:162- 172.

[8] Zhang Y, Bazilevs Y, Goswami S, Bajaj CL, Hughes TJ. Patient-specific vascular fNURBSg modeling for isogeometric analysis of blood flow. Computer Methods in Applied Mechanics and Engineering 2007;196(29- 30):2943-2959.

[9] Abeysinghe SS, Ju T. Interactive skeletonization of intensity volumes. The Visual Computer 2009;25(5-7):627-635. [OpenAIRE]

[10] Barbieri S, Meloni P, Usai F, Scateni R. Skeleton Lab: an Interactive Tool to Create, Edit, and Repair Curve-Skeletons. In: Smart Tools and Apps for Graphics - Eurographics Italian Chapter Conference. 2015, p. 121-128.

[11] Tagliasacchi A, Alhashim I, Olson M, Zhang H. Mean Curvature Skeletons. Comp Graph Forum 2012;31(5):1735-1744.

[12] Jalba A, Sobiecki A, Telea AC. An Unified Multiscale Framework for Planar, Surface, and Curve Skeletonization. Pattern Analysis and Machine Intelligence, IEEE Transactions on 2016;38(1):30-45. [OpenAIRE]

[13] Tagliasacchi A, Zhang H, Cohen-Or D. Curve Skeleton Extraction from Incomplete Point Cloud. ACM Trans Graph 2009;28(3):71:1-71:9.

[14] Huang H, Wu S, Cohen-Or D, Gong M, Zhang H, Li G, et al. L1-medial Skeleton of Point Cloud. ACM Trans Graph 2013;32(4):65:1-65:8.

[15] Sobiecki A, Jalba A, Telea A. Comparison of curve and surface skeletonization methods for voxel shapes. Pattern Recognition Letters 2014;47:147-156. [OpenAIRE]

40 references, page 1 of 3
Abstract
Curve-skeletons are powerful shape descriptors able to provide higher level information on topology, structure and semantics of a given digital object. Their range of application is wide and encompasses computer animation, shape matching, modelling and remeshing. While a universally accepted definition of curve-skeleton is still lacking, there are currently many algorithms for the curve-skeleton computation (or skeletonization) as well as different techniques for building a mesh around a given curve-skeleton (inverse skeletonization). Despite their widespread use, automatically extracted skeletons usually need to be processed in order to be used in further stage...
Subjects
ACM Computing Classification System: ComputingMethodologies_COMPUTERGRAPHICSComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION
40 references, page 1 of 3

[1] Blum H. A Transformation for Extracting New Descriptors of Shape. In: Models for the Perception of Speech and Visual Form. 1967, p. 362-380.

[2] Tagliasacchi A. Skeletal Representations and Applications. arXiv preprint arXiv:13016809 2013;abs/1301.6809. [OpenAIRE]

[3] Baran I, Popovic´ J. Automatic Rigging and Animation of 3D Characters. ACM Trans Graph 2007;26(3).

[4] Hilaga M, Shinagawa Y, Kohmura T, Kunii TL. Topology Matching for Fully Automatic Similarity Estimation of 3D Shapes. In: Proceedings of SIGGRAPH '01. 2001, p. 203-212. [OpenAIRE]

[5] Baerentzen JA, Abdrashitov R, Singh K. Interactive Shape Modeling Using a Skeleton-mesh Co-representation. ACM Trans Graph 2014;33(4):132:1-132:10.

[6] Usai F, Livesu M, Puppo E, Tarini M, Scateni R. Extraction of the Quad Layout of a Triangle Mesh Guided by Its Curve Skeleton. ACM Trans Graph 2015;35(1):6:1-6:13.

[7] Liu L, Zhang Y, Liu Y, Wang W. Feature-preserving T-mesh construction using skeleton-based polycubes. Computer-Aided Design 2015;58:162- 172.

[8] Zhang Y, Bazilevs Y, Goswami S, Bajaj CL, Hughes TJ. Patient-specific vascular fNURBSg modeling for isogeometric analysis of blood flow. Computer Methods in Applied Mechanics and Engineering 2007;196(29- 30):2943-2959.

[9] Abeysinghe SS, Ju T. Interactive skeletonization of intensity volumes. The Visual Computer 2009;25(5-7):627-635. [OpenAIRE]

[10] Barbieri S, Meloni P, Usai F, Scateni R. Skeleton Lab: an Interactive Tool to Create, Edit, and Repair Curve-Skeletons. In: Smart Tools and Apps for Graphics - Eurographics Italian Chapter Conference. 2015, p. 121-128.

[11] Tagliasacchi A, Alhashim I, Olson M, Zhang H. Mean Curvature Skeletons. Comp Graph Forum 2012;31(5):1735-1744.

[12] Jalba A, Sobiecki A, Telea AC. An Unified Multiscale Framework for Planar, Surface, and Curve Skeletonization. Pattern Analysis and Machine Intelligence, IEEE Transactions on 2016;38(1):30-45. [OpenAIRE]

[13] Tagliasacchi A, Zhang H, Cohen-Or D. Curve Skeleton Extraction from Incomplete Point Cloud. ACM Trans Graph 2009;28(3):71:1-71:9.

[14] Huang H, Wu S, Cohen-Or D, Gong M, Zhang H, Li G, et al. L1-medial Skeleton of Point Cloud. ACM Trans Graph 2013;32(4):65:1-65:8.

[15] Sobiecki A, Jalba A, Telea A. Comparison of curve and surface skeletonization methods for voxel shapes. Pattern Recognition Letters 2014;47:147-156. [OpenAIRE]

40 references, page 1 of 3
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