The psychosocial impact of professional gambling, professional video gaming & eSports

Article English OPEN
Griffiths, MD;
(2017)
  • Publisher: Casino & Gaming International

The convergence of digital technologies, sport, and gambling industry has multiplied the possible combinations of products that, having originated in one field, have evolved into something different. This article briefly examines eSports and gambling, as well as a brief... View more
  • References (13)
    13 references, page 1 of 2

    Andrews, G., & Murphy, K. (2006). Does video game playing improve executi ve functi oning? In M. A. Vanchevsky (Ed.), Fronti ers in: Cogniti ve psychology (pp. 145-161). Hauppauge, NY: Nova Science Publishers.

    Boot, W. R., Kramer, A. F., Simons, D. J., Fabiani, M., & Grat on, G. (2008).

    The effects of video game playing on at enti on, memory, and executi ve control. Acta Psychologica, 129, 387-398.

    Bracken, G. (2016). We hope to be the home of eSports beti ng. Gambling Insider. Available from: ht ps://www.gamblinginsider.com/indepth/1909/we-hope-to-be-the-home-of-esports-beti ng Cleghorn, J. & Griffiths, M.D. (2015). Why do gamers buy 'virtual assets'? An insight in to the psychology behind purchase behaviour. Digital Educati on Review, 27, 98-117.

    Faust, K., Meyer, J. & Griffiths, M.D. (2013). Competi ti ve gaming: The potenti al benefits of scienti fic study. Internati onal Journal of Cyber Behavior, Psychology and Learning, 3(1), 67-76.

    Gambling Commission (2015). Explaining our approach to social gaming.

    Located at: ht p://www.gamblingcommission.gov.uk/Gambling-dataanalysis/Social-media/Explaining-our-approach-to-social-gaming.aspx Gambling Commission (2016). Annual Report 2015/16. Birmingham: Gambling Commission.

    Green, C. S., & Bavilier, D. (2007). Acti on-video-game experience alters the spati al resoluti on of vision. Psychological Science, 18, 88-94.

    Greitemeyer, T., & Osswald, S. (2010). Effects of prosocial video games on pro social behavior. Journal of Personality and Social Psychology, 98, 211- 221.

    Griffiths, M.D. (2007). Exploring gambling practi ces in work and educati onal environments, Casino and Gaming Internati onal, 3(1), 17-25.

  • Metrics
Share - Bookmark