publication . Part of book or chapter of book . 2013

Persuasive Technology for Learning and Teaching – The EuroPLOT Project

Behringer, R; Soosay, M; Gram-Hansen, SB; Øhrstrøm, P; Sørensen, CG; Smith, C; Mikulecká, J; Winther-Nielsen, N; Winther-Nielsen, M; Herber, E;
Open Access English
  • Published: 01 Sep 2013
  • Country: United Kingdom
Abstract
The concept of persuasive design has demonstrated its benefits by changing human behavior in certain situations, but in the area of education and learning, this approach has rarely been used. To change this and to study the feasibility of persuasive technology in teaching and learning, the EuroPLOT project (PLOT = Persuasive Learning Objects and Technologies) has been funded 2010-2013 by the Education, Audiovisual and Culture Executive Agency (EACEA) in the Life-long Learning (LLL) programme. In this program two tools have been developed (PLOTMaker and PLOTLearner) which allow to create learning objects with inherently persuasive concepts embedded. These tools a...
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Part of book or chapter of book . 2013

1. Fogg, BJ: Persuasive Technology - Using Computers to Change What We Think and Do. 2003, San Francisco: Morgan Kaufmann Publishers (2003)

2. EuroPLOT: Persuasive Learning Objects and Technologies. http://www.eplot.eu/ (2010)

3. GLOMAKER: http://www.glomaker.org/ (2013)

4. Emdros. Emdros - the database for analyzed and annotated text. http://emdros.org/ (2013)

5. PLOTLearner 2: http://www.ezer.dk/3ETusersguide/PL-2.0.1/en/intro.php (2012)

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