Methods for Volumetric Reconstruction of Visual Scenes

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Slabaugh, G.G. ; Culbertson, W.B. ; Malzbender, T. ; Stevens, M.R. ; Schafer, R.W. (2004)
  • Publisher: Springer
  • Related identifiers: doi: 10.1023/B:VISI.0000013093.45070.3b
  • Subject: QA75
    acm: ComputingMethodologies_COMPUTERGRAPHICS | ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION

In this paper, we present methods for 3D volumetric reconstruction of visual scenes photographed by multiple calibrated cameras placed at arbitrary viewpoints. Our goal is to generate a 3D model that can be rendered to synthesize new photo-realistic views of the scene. We improve upon existing voxel coloring/space carving approaches by introducing new ways to compute visibility and photo-consistency, as well as model infinitely large scenes. In particular, we describe a visibility approach that uses all possible color information from the photographs during reconstruction, photo-consistency measures that are more robust and/or require less manual intervention, and a volumetric warping method for application of these reconstruction methods to large-scale scenes.
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    Springer-Verlag Lecture Notes in Computer Science 1883, pp. 100 - 115.

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