publication . Article . 2016

Interaction with virtual crowd in Immersive and semi‐Immersive Virtual Reality systems

Kyriakou, Marios; Pan, Xueni; Chrysanthou, Yiorgos;
Open Access English
  • Published: 15 Aug 2016
  • Publisher: Wiley
  • Country: United Kingdom
Abstract
This study examines attributes of virtual human behavior that may increase the plausibility of a simulated crowd and affect the user's experience in Virtual Reality. Purpose-developed experiments in both Immersive and semi-Immersive Virtual Reality systems queried the impact of collision and basic interaction between real-users and the virtual crowd and their effect on the apparent realism and ease of navigation within Virtual Reality (VR). Participants' behavior and subjective measurements indicated that facilitating collision avoidance between the user and the virtual crowd makes the virtual characters, the environment, and the whole Virtual Reality system app...
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