HIGH PRECISION TEXTURE RECONSTRUCTION FOR 3D SCULPTURE MODEL
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High precision 3D sculpture model can take the accurate records of the shape, material and color on the surface of the sculpture. It is an important foundation work of digital documentation, preservation, archaeological research and analysis for the sculpture types of cultural heritage. Constructing high precision 3D sculpture model includes two aspects: geometry modeling and texture reconstruction. But, there are many urgent problems still existing in the method of high precision texture reconstruction. This paper discussed a method of high precision texture reconstruction based on non-rigid transformation for 3D sculpture model. First, coarse registration of texture image to geometrical model is conducted with direct linear transformation (DLT) method. Then, the registration is optimized with thin plane spline (TPS) function to reduce local matching errors between texture image and geometrical model. Finally, texture mapping is implemented with optimized registration result. The experiments based on the sculpture in Dunhuang Mogao Grottoes of China are conducted, and the efficiency and feasibility of the proposed methods are proved.