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  • Publication . Article . 2016
    Open Access
    Authors: 
    Arie Asnaldi;
    Publisher: Zenodo

    The Menssana Journal is a journal of research and development on Physical Health and Recreation Education, Sports Training, and Sports Science which is managed by the Center for the Study of Sports Education, Health and Recreation. May and November.

  • Open Access
    Authors: 
    Yousef AlThobaiti;
    Publisher: Universitas Negeri Padang (UNP)

    The study aims to identify economic effects of Corona pandemic on Saudi football represented in SPL sector, and precautionary measures to reduce these effects on Saudi football. the researcher used the descriptive approach (survey studies), and the study sample was (75) academics specialists in sports administration and experts in the field of sports economics, and officials in the different sectors of SPL. There are negative effects of the Corona pandemic on the Saudi football sector, but also it has a positive impact that is to try to activate online management and virtual training, while the negative economic effects on players, administrators, clubs and the professional league’s revenues increase as the time of the pandemic continues. The Saudi footballer should have a plan to work online in case of natural disasters, and put a term in the contracts in the sports field In case of natural disasters that lead to the cancellation of a sporting event before its establishment, its postponement or non-completion, the method of termination of the contract shall be determined according to each case, with the activation of the role of online training in the association and sports clubs, and the activation of the role of electronic services.

  • Open Access
    Authors: 
    Mohammad Zamzami;
    Publisher: Universitas Negeri Padang (UNP)

    The aim of this study is to investigate the effectiveness of using Virtual Reality (VR) technology in learning the skill of jump-shot in basketball. Participants were 45 new volunteer students from the Department of Physical Education at Umm Al-Quran University. They had no experience in basketball and jump-shot in particular. They were divided into three groups, control group, real training group, and VR training group. Pre and post-tests were applied on the three groups to have a comparison between them. In the VR training group, we used the Virtual Reality headset device (HTC Vivek) to teach them the jump-shot in basketball. The scores were analyzed by using the One-Way ANOVA to measure their performance. Results showed a significant improvement in the level of performance for the jump-shot skill in the real training group and the VR group. While no significant improvement was noticed in the control group. Also, there was no significant differences between the real training and VR training group in post-test at the level of p=0.05 in jump-shot for the basketball skill. The results motivated faculty members in colleges of physical education in Saudi universities to take advantage of modern technological means. Making it as one of the new methods in teaching practical courses and conducting more research to identify the impact of using modern technology in learning.

  • Open Access English
    Authors: 
    Leni Apriani; Merlina Sari; Joni Alpen;
    Publisher: Pusat Kajian Pendidikan Olahraga, Kesehatan, dan Rekreasi Jurusan Pendidikan Olahraga Fakultas Ilmu Keolahragaan Universitas Negeri Padang

    The purpose of this study was to determine and test the increase in physical fitness through bentengan and obstacle course games. In this study the authors used an experimental method. From the results of paired samples test, it can be seen that the significance value is 0.038, which is smaller than α = 0.05. These results prove that using the game hadang has a significant effect on increasing the level of physical fitness of UIR Petanque UKM athletes. A different thing happened to the fortress game that it was not significantly proven to the level of physical fitness of the Petanque UIR UKM athletes with a value of 0.603. If seen in table 1 the mean value of the game hadang was 1.12, while the game of bentengan was -62, this could mean that the game hadang better than the clash of arms.

  • Open Access
    Authors: 
    Rika Sepriani; Ambiyar Ambiyar; Ishak Aziz;
    Publisher: Universitas Negeri Padang (UNP)

    The problem in this study is that there has not been an evaluation of online learning through e learning during the Covid-19 pandemic in the Sports Physiology course. For this reason, this study aims to determine the achievement of online learning that has been carried out until mid-semester as a form of learning evaluation. In this study, the sample was obtained from students who took the Sports Physiology lecture who met the inclusion criteria as many as 58 people. This type of research is a quantitative descriptive study using two methods, survey methods namely in the form of a questionnaire to determine the ability of students to access e learning and an essay test to determine student learning outcomes until mid-semester, especially in the cognitive aspects. The results showed that students had been able to access e learning well and had a good average value of learning outcomes.

  • Open Access
    Authors: 
    Wildan Alfia Nugroho; Fadilah Umar; Dody Tri Iwandana;
    Publisher: Universitas Negeri Padang (UNP)

    Tujuan penelitian ini adalah meningkatkan kecepatan renang atlet melalui latihan interval. Metode penelitian yang digunakan adalah pra-eksperimen dengan One Group Pretest-Posttest Design. Sampel penelitian berjumlah 9 atlet diperoleh menggunakan total sampling. Instrumen penelitian menggunakan tes kecepatan 100m gaya bebas. Semua data dianilis menggunakan software Minitab versi 17 dengan taraf signifikansi 0,05. Uji statistik data menggunakan Paired t test. Hasil penelitian diperoleh nilai P = 0,000 < 0,05 terdapat perbedaan yang signifikan secara statistik antara kelompok pret-test dengan kelompok post-test. Studi ini menyimpulkan bahwa pemberian latihan interval dapat meningkatkan kecepatan renang pada atlet para-renang.

  • Open Access English
    Authors: 
    Edwarsyah FIK-UNP;
    Publisher: Pusat Kajian Pendidikan Olahraga, Kesehatan, dan Rekreasi Jurusan Pendidikan Olahraga Fakultas Ilmu Keolahragaan Universitas Negeri Padang

    Masalah penelitian ini adalah lemahnya kekuatan otot tungkai atlit angkat besi Kota Padang.Penelitian ini bertujuan untuk melihat peningkatkan yang terjadi pada kekuatan otot tungkai atlit dengan menggunakan latihan front squat.Jenis penelitian tergolong quasi eksperimen.Populasi penelitian atlit angkat besi Kota Padang.Teknik pengambilan sempel dengan menggunakan Purporsive Sampling,sehingga sampel ini hanya atlit laki-laki sebanyak 17 orang.Hasil analisis data menunjukan bahwa: latihan front squat memberikan pengaruh yang signifikan terhadap peningkatan kekuatan otot tungkai atlit angkat besi Kota Padang.Ini dibuktikan dari hasil analisis,dimana thitung (6,84) > ttabel (2,12).

  • Open Access
    Authors: 
    Ahmad Atiq; Choirul Umam; Hendri Maksum;
    Publisher: Universitas Negeri Padang (UNP)

    Tujuan dari penelitian adalah untuk mengetahui keaktifan indera, keaktifan akal, keaktifan ingatan, dan keaktifan emosi atlet dalam mengikuti latihan sepak bola di masa new normal. Metode yang digunakan dalam penelitian ini menggunakan bentuk penelitian survei. Pengumpulan data dalam penelitian ini menggunakan angket. Penelitian ini menggunakan skala Likert. Populasi dalam penelitian ini adalah seluruh atlet sepak bola di Pontianak berjumlah 97 orang. Sampel yang digunakan total sampling yang berjumlah 97 orang. Langkah analisis dan mengolah data yaitu Editing, Klasifikasi, Tabulasi, Skala, Mempersentasekan data, Menyimpulkan hasil penelitian. Berdasarkan hasil penelitian dapat disimpulkan bahwa tingkat keaktifan atlet dalam mengikuti latihan sepak bola di masa new normal tergolong pada tiga klasifikasi yaitu sangat baik sebesar 44,3%, baik sebesar 52,6% dan cukup sebesar 3,1%. Sedangkan jumlah pengelompokan skor keseluruhan dari semua atlet termasuk dalam klasifikasi baik yaitu sebesar 52,6%.

  • Open Access English
    Authors: 
    Irfan Arifianto; Septian Raibowo; Rices Jatra;
    Publisher: Pusat Kajian Pendidikan Olahraga Kesehatan Rekreasi

    Tennis is one of the most popular sport branches which very attractive to people nowadays. However, the varied fundamental techniques have been burden for this sport as it is hard to learn in short period of time. Groundstroke forehand and groundstroke backhand are the two among basic techniques in order to prepare and create the accomplished athlete. In training program, variety innovations are needed, hence the exercise situation become more interesting and also avoid such boredom. The convenient training model for children development is based on play and stay concept. The research method used is development. The final product of this research is the variety of training which emphasizes on groundstroke forehand & backhand exercise in the form of video by using games concept for junior tennis athlete. In tennis, presenting the training portion through playing concept to junior athlete (6-12 years old) is the exact option, because in that age, giving the proficiency and understanding of movement is easier to build. Delivering the training program within the support of technology will make it more focused and on target.

  • Open Access English
    Authors: 
    Destriana, Destriana; Destriani, Destriani; Yusfi, Herri;
    Publisher: Pusat Kajian Pendidikan Olahraga, Kesehatan, dan Rekreasi Jurusan Pendidikan Olahraga Fakultas Ilmu Keolahragaan Universitas Negeri Padang

    The purpose of this study was to test the volleyball drills smash learning technique. It is hoped that this experiment can produce a product that can be used for learning volleyball smash games. The method in this research is R&D at the stage of small-scale field trials with quantitative and qualitative data analysis techniques. The instruments used in this study were observation and questionnaires. This study involved 3 observers and 24 physical education students as research respondents. This research found that 88.9% of students can do the drills smash learning technique and this is also supported by the results of observations made by 3 observers, it was found that an average of 89.4% of students could apply the volleyball learning drills smash technique. This shows that the volleyball drills smash learning technique on small-scale trials can be used and applied to students.

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