research data . Dataset . 2021

The anti-predation benefit of flash displays is related to the distance at which the prey initiates its escape

Loeffler-Henry, Karl; Kang, Changku; Sherratt, Thomas;
Open Access English
  • Published: 21 Jun 2021
  • Publisher: Dryad
We provide two data sets. The data set in FlashGameData represents the responses of 30 human participants playing our flash display game. Each participant was given a unique identifier (ID). Eight virtual prey were used in training followed by four virtual prey as test treatments. The prey were presented sequentially and in a random order (Order). The colour of the prey when at rest (Stationary) and when fleeing (Mobile) is given. Human subjects “disturbed” the virtual prey when their mouse cursor moved within a certain reactive distance (React, measured in Twips) of the prey, at which point the prey fled off the screen through a directed random walk. Our subjec...
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free text keywords: FOS: Natural sciences
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