Distractions and disruptions of attention, induced by mass and social media, have become an omnipresent part of our everyday lives. Constantly online and with a device at hand, remote and digital technologies seem to shape people's behaviour more than surrounding architecture does. Even our urban tissue has become a tagged metaverse driven by chronic hyper-efficiency, simultaneity and equanimity—an accumulation of lonely humans staring into their phones. Do we still have the possibility of a collective virtual and material urban space, a shared experience, settled in built and unbuilt space alike, both beneficially interwoven into each other? In this article I will present selected works from my artistic and academic practice using Augmented Reality (AR) as a medium in an urban context. On this basis I want to discuss how our cities expand into the virtual realm through digital media and, on the other hand, I would like to demonstrate how urban space could be enhanced through playful virtuality. Conventional digital interactivity, historically rooted in video-games, is driven by protocols and efficiency. Conversely, it seems that the absence of a protocol is what conceptually differentiates playing from gaming: playing implies invention and learning, while gaming is about performing preconceived rules. Playfulness is, therefore, understood as a form of interaction capable of constituting and shaping identity and thus proves a valid method to liberate chronic hyper-efficiency-driven urban fabrics. UXUC - User Experience and Urban Creativity, Vol 4 No 2 (2022): Art, Urban Commons and Social Change
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As part of the Participatory Knowledge Practices in Analogue and Digital Image Archives (PIA) research project, we have been implementing Linked Open Usable Data (LOUD) standards including the International Image Interoperability Framework (IIIF) specifications to disseminate digital objects, their related metadata and streamline our processes. We have taken an incremental approach to IIIF deployment, first by installing the Simple Image Presentation Interface (SIPI), a IIIF Image API 3.0 server, followed by conceiving a workflow based on cookbook recipes created and vetted by the IIIF community for the generation of resources compatible with the IIIF Presentation API 3.0, one of the key components of our architecture. This workflow resulted in a monitoring exercise of this community-driven effort, principally to align the requirements of PIA and the IIIF Presentation API support of software clients. The presentation is available online at https://julsraemy.ch/prezi/euromed2022-pia-iiif.html. The presentation is related to a project paper which will be published in the conference proceedings by Springer Nature Publisher in the Lecture Notes in Computer Science (LNCS) series.
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The University of Tartu Library - the Flag-bearer of Open Science Activities of the University of Tartu Library in promoting open science were started with the introduction of the possibilities offered by open access (2009). During the recent decade, the library has become a leading open science activities-related institution in Estonia and a good partner for international organisations and projects. The Library has created a matrix management-based trans-departmental Open Science Work Group, which cooperates with other units within the university (Grant Office, the Centre for Ethics, ETAIS and HPC) and without (Ministry of Education and Research, Estonian Research Council, other universities). UT Library is a member of a number of international organisations engaged in open science activities, such as DataCite, RDA and COAR; the library is the OpenAIRE Estonian National Open Access Desk (NOAD). The library participates in many international projects (OpenAIRE, EOSC-Nordic, Enlight Rise). The main open science-related activities involve different ways of supporting the UT researchers. The library offers repositories for publishing research data and different publications, an open access publication platform, and possibilities for creating subject databases and using text analysis tools. Another important area of activities is the teaching of junior researchers and doctoral students. For this purpose, several e-courses on data management were created at the library. The most exhausting course „Research data management and publication” was developed in cooperation with the team of the data management platform PlutoF. This course was awarded the e-course quality label in 2020. Teaching of researchers is also the objective of international seminars held at the library once or twice a year, inviting best specialists in their field from different areas. Open science is advertised and marketed via a number of different channels – the UT Library web page, and the DataCite Estonia Consortium’s web page for data centres, researchers and partner universities. The Estonian Open Science policy is still under development, but it would be good if its main information channel were the web page and logo of Open Science. Ideally, it could be the brand for all Estonian open science activities, known and used by all. Tartu Ülikooli Raamatukogu aastaraamat, Vol. 12 (2022): TÜR aastaraamat 2010-2021
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In a series of interviews led in February and March 2021, Nacher, Pold and Rettberg examined how contemporary digital art and electronic literature responded to the pandemic. Their project on COVID and electronic literature was funded by DARIAH-EU and resulted in the exhibition prepared for the ELO 2021 Conference & Festival and the documentary film that premiered in June 2021 at the Oslo Poesiefilm Festival. xtine burrough is one of the creators of 13 works that were interviewed for the project. She generously shares her thoughts on life and creativity, collapsing spaces and the meaning of a domestic art practice during the pandemic.
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This paper discusses the development of data-driven stories and the editorial processes underlying their production. Such ‘data stories’ have proliferated in journalism but are also increasingly developed within academia. Although ‘data stories’ lack a clear definition, there are similarities between the processes that underlie journalistic and academic data stories. However, there are also differences, specifically when it comes to epistemological claims. In this paper data stories as phenomenon and their use in journalism and in the Humanities form the context for the editorial protocol developed for CLARIAH Media Suite Data Stories.
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Evaluation of Social Sciences and Humanities in Europe. Hcéres Colloquium Proceedings - Paris IAS, 16-17 May 2022. Session 2 "Multilingualism" - Specific Impact of Multilingual Publication
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{"references": ["ALLEA, HERA, ELI, ESA, EuroScience, & EuroScience. (n.d.). Living together: Missions for Shaping the Future. An Agenda for the next European Research and Innovation Programme | News [Techreport]. Retrieved June 30, 2022, from https://cordis.europa.eu/article/id/135939-living-together-missions-for-shaping-the-future-an-agenda-for-the-next-european-research-and-", "Archer, M. (2003). Structure, Agency and the Internal Conversation. Cambridge University Press.", "Archibugi, D., & Mario/Filippetti, A. (2009). The technological capabilities of nations\u202f: The state of art of synthetic indicators. Technological Forecasting and Social Change, 76(7), 917\u2013931.", "Bacon, F. (1908). Of Innovations. In Essays of Francis Bacon, \u00e9d. Mary Scott. Scribner's.", "Battistoni, F., & Sabrina. (2014). Indicatori per la valutazione degli istituti culturali. Paradoxa, 8(4), 24\u2013161.", "Betti, A. den B., Hein/Ortwijn, Y., & Caspar. (2019). 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Report on the role of public arts and cultural institutions in the promotion of cultural diversity and intercultural dialogue (p. 112) [Techreport]. Directorate-General Education. https://ec.europa.eu/assets/eac/culture/library/reports/201405-omc-diversity-dialogue_en.pdf", "European Commission, Directorate-General for Research and Innovation, Krzysztof, K., Lemaire, C., & Swinnen, L. (2014). Integration of social sciences and humanities in Horizon 2020\u202f: participants, budget and disciplines\u202f: 4th monitoring report on SSH flagged projects funded in 2017 under the societal challenges and industrial leadership priorities [Techreport]. European Commission, Directorate-General for Research. https://doi.org/10.2777/756427.", "European Commission, D.-G. for R. and I., Moulaert, F., Mehmood, A., & MacCallum, D. (2017). Social innovation as a trigger for transformations - The Role of Research [Techreport]. 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The making of science, technology and innovation policy\u202f: Conceptual frameworks and narratives, 1945-2005. Centre Urbanisation Culture Soci\u00e9t\u00e9.", "Godin, B. (2015). Innovation Contested\u202f: The Idea of Innovation over the Centuries. Routledge.", "Holt, D., & Douglas, C. (2012). Cultural Innovation\u202f: Triumph of a Better Ideology. Market Leader, Quarter 1, 24\u201327. https://www.marketingsociety.com/sites/default/files/thelibrary/January-2012_17.pdf", "J\u00f6stingmeier, B., & Hans-J\u00fcrgen. (2005). Cross-cultural Innovation\u202f: Results of the 8th European Conference on Creativity and Innovation. Springer.", "Kaase, M. (2013). Research infrastructures in the social sciences\u202f: The long and winding road. In B. Kleiner, I. Renschler, B. Wernli, & D. Joye (Eds.), Understanding research infrastructures in the social sciences (pp. 19\u201330). Seismo.", "Lave, J., & Wenger, E. (1991). Situated Learning\u202f: Legitimate Periphereal Participation. Cambridge University Press.", "Maegaard, B., & Pozzo, R. (2019). Stay Tuned to the Future\u202f: Impact of Research Infrastructures for Social Sciences and Humanities. Olschki.", "Maynard, D., & Lepori, B. (2017). Ontologies as bridges between data sources and user queries\u202f: The KNOWMAK project experience. Open Indicators\u202f: Innovation, Participation and Actor-Based STI Indicators.", "Merton, R. K. (1936). The unanticipated consequences of purposive social action. American Sociological Review, 1(6), 894\u2013904. https://doi.org/10.2307/2084615", "Moretti, F. (2013). Distant Reading. Verso.", "Morozov, E., & Bria, F. (2018). Rethinking the Smart City\u202f: Democratizing urban technology [Techreport]. Rosa Luxemburg Stiftung. https://www.urenio.org/2018/10/04/rethinking-smart-city-democratizing-technology/", "National Endowment for the Arts. (2014). Measuring Cultural Engagement\u202f: A Quest for New Terms, Tools, and Techniques [Techreport]. National Endowment for the Arts. https://www.arts.gov/impact/research/publications/measuring-cultural-engagement-quest-new-terms-tools-and-techniques", "O.E.C.D. (2018). Oslo Manual 2018\u202f: Guidelines for Collecting, Reporting and Using Data on Innovation, 4th Edition (4th ed.). Organisation de coop\u00e9ration et de d\u00e9veloppement \u00e9conomiques. https://www.oecd.org/science/oslo-manual-2018-9789264304604-en.htm", "Pozzo, R. (2021). History of Philosophy and the Reflective Society (open access. De Gruyter. https://doi.org/10.1515/9783110709292", "Pozzo, R., Filippetti, A., Paolucci, M., & Virgili, V. (2020). What Does Cultural Innovation Stand for? Dimensions, Processes, Outcomes of a New Innovation Category. Science and Public Policy, 47(3), 425\u2013433. https://doi.org/10.1093/scipol/scaa023", "Pozzo, R., & Virgili, V. (2017). Social and Cultural Innovation: Research Infrastructures tackling Migration. Diogenes\u202f: International Journal of Human Sciences, 64. https://doi.org/10.1177/0392192117739822", "Pozzo, R., & Virgili, V. (2021). Editoria digitale e gestione dei diritti digitali: tecnologie abilitanti fondamentali per l'innovazione culturale. In E. Ranfa (Ed.), Mercanti di cultura\u202f: Modelli editoriali in transizione (pp. 75\u201383). il Poligrafo.", "Prahalad, C. K., & Ramaswamy, V. (2004). Co-creation Experiences\u202f: The Next Practices in Value Creation. Journal of Interactive Marketing, 18(3), 1\u201314. https://doi.org/10.1002/dir.20015", "Prahalad, C. K., & Ramaswamy, V. (2000). Co-opting Customer Competence. Harvard Business Review. https://hbr.org/2000/01/co-opting-customer-competence", "Reale, E., Avramov, D., Canhial, K., Donovan, C., Flecha, R., Holm, P., Larkin, C., Lepori, B., Mosoni-Fried, J., Oliver, E., Primeri, E., Puigvert, L., Scharnhorst, A., Schubert, A., Soler, M., So\u00f2s, S., Sord\u00e9, T., Travis, C., & Van Horik, R. (2018). A review of literature on evaluating the scientific, social and political impact of social sciences and humanities research. Research Evaluation, 27(4), 298\u2013308. https://doi.org/10.1093/reseval/rvx025", "Ridge, M. (2014). Crowdsourcing our Cultural Heritage. Routledge. https://www.routledge.com/Crowdsourcing-our-Cultural-Heritage/Ridge/p/book/9781138706170", "Romele, A. (2020). Digital Hermeneutics: Philosophical Investigations in New Media and Technologies. Routledge. https://www.routledge.com/Digital-Hermeneutics-Philosophical-Investigations-in-New-Media-and-Technologies/Romele/p/book/9781032088174", "Sch\u00e4fer, V., & Serres, A. (2016). Histories of the Internet and the Web. Infoclio. https://doi.org/10.13098/infoclio.ch-lb-0006", "Sen, A. (2014). Totally Radical\u202f: From Transformative Research to Transformative Innovation. Science and Public Policy, 41(3), 344\u2013358. https://doi.org/10.1093/scipol/sct065", "Tonner, P. (2016). Museums, ethics and truth\u202f: Why museums' collecting policies must face up to the problem of testimony. Royal Institute of Philosophy Supplement, 79, 159\u2013177. https://doi.org/10.1017/S1358246116000126", "Towse, R. (Ed.). (2011). A Handbook of Cultural Economics. Edward Elgar Publishing.", "Wyatt, S. (2003). Non-users also matter\u202f: The construction of users and non-users of the Internet. In N. Oudshoorn & T. Pinch (Eds.), How Users Matter\u202f: The Co-construction of users and technology (Vols. 67\u201379). https://doi.org/10.7551/mitpress/3592.003.0006", "\u017dic-Fuchs, M. (2014). Research infrastructures in the humanities: The challenges of 'visibility' and 'impact. In A. Du\u015fa, D. Nelle, & G. S. Gert G. Wagner (Eds.), Facing the Future\u202f: European research infrastructures for the Humanities and Social Sciences (pp. 121\u2013133). Scivero. https://allea.org/portfolio-item/facing-the-future-european-research-infrastructures-for-the-humanities-and-social-sciences/", "\u017dic-Fuchs, M. (2019). ESFRI in Future Contexts of Impact\u202f: Research Infrastructures in SSH. In B. Maegaard & R. Pozzo (Eds.), Stay Tuned to the Future\u202f: Impact of Research Infrastructures for Social Sciences and Humanities (pp. 3\u201311). Olschki. https://www.clarin.eu/sites/default/files/STAY_TUNED_TO_THE_FUTURE.pdf"]} This paper is about innovation, reflection, and inclusion. The argument starts with a general thesis on philosophy and innovation. The pages on communities of practice continue the argument by embodying the reflective stance in consideration of societal readiness and cultural innovation. The argument includes a comprehensive presentation of key performance indicators for research infrastructures dealing with content and processes of cultural innovation. A few words on the role of the reflective society wrap up the paper. Evaluation of Social Sciences and Humanities in Europe. Hcéres Colloquium Proceedings - Paris IAS, 16-17 May 2022. Session 2 "Multilingualism" - The specific impact of multilingual publications
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With the rapid advance of Artificial Intelligence (AI), increased availability of digitised and born-digital sources from a wide range of collection owners, researchers can gain new perspectives on large-scale audiovisual collections and study patterns that reach across media and time. But what are the actual requirements that humanities scholars have for the use of such AI-based tooling? This question is what the Netherlands Institute for Sound & Vision brought into the European research project AI4Media. Specifically, NISV is investigating how AI tools could open new research possibilities for the users of the CLARIAH Media Suite virtual research environment which enables exploration and analysis of distributed audiovisual collections. In this short paper presentation, we will present the requirements gathered from humanities scholars on AI tooling and describe how they are being translated into functional AI tools in the Media Suite.
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This deliverable is the third annual progress report for the SSHOC project. It states the progress and status of work in the third year of the SSHOC project (M25-M36). The report starts with a general plan for the SSHOC project in Year 3 (2021), and lists the main objectives set up to be achieved. The next section is the main part of this deliverable and focuses on the activities implemented in each Work Package, and describes the progress done in 2021. The section also contains a reference to the deviations from the DoA that happened in this period, and risk assessment status. The final chapter contains the summary on the delivery of project outputs (namely deliverables), achievement of project milestones, use of resources. An overview of all the SSHOC 2021 relevant events is added to the document as an appendix. Approved by EC - 27 April 2022
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Distractions and disruptions of attention, induced by mass and social media, have become an omnipresent part of our everyday lives. Constantly online and with a device at hand, remote and digital technologies seem to shape people's behaviour more than surrounding architecture does. Even our urban tissue has become a tagged metaverse driven by chronic hyper-efficiency, simultaneity and equanimity—an accumulation of lonely humans staring into their phones. Do we still have the possibility of a collective virtual and material urban space, a shared experience, settled in built and unbuilt space alike, both beneficially interwoven into each other? In this article I will present selected works from my artistic and academic practice using Augmented Reality (AR) as a medium in an urban context. On this basis I want to discuss how our cities expand into the virtual realm through digital media and, on the other hand, I would like to demonstrate how urban space could be enhanced through playful virtuality. Conventional digital interactivity, historically rooted in video-games, is driven by protocols and efficiency. Conversely, it seems that the absence of a protocol is what conceptually differentiates playing from gaming: playing implies invention and learning, while gaming is about performing preconceived rules. Playfulness is, therefore, understood as a form of interaction capable of constituting and shaping identity and thus proves a valid method to liberate chronic hyper-efficiency-driven urban fabrics. UXUC - User Experience and Urban Creativity, Vol 4 No 2 (2022): Art, Urban Commons and Social Change
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As part of the Participatory Knowledge Practices in Analogue and Digital Image Archives (PIA) research project, we have been implementing Linked Open Usable Data (LOUD) standards including the International Image Interoperability Framework (IIIF) specifications to disseminate digital objects, their related metadata and streamline our processes. We have taken an incremental approach to IIIF deployment, first by installing the Simple Image Presentation Interface (SIPI), a IIIF Image API 3.0 server, followed by conceiving a workflow based on cookbook recipes created and vetted by the IIIF community for the generation of resources compatible with the IIIF Presentation API 3.0, one of the key components of our architecture. This workflow resulted in a monitoring exercise of this community-driven effort, principally to align the requirements of PIA and the IIIF Presentation API support of software clients. The presentation is available online at https://julsraemy.ch/prezi/euromed2022-pia-iiif.html. The presentation is related to a project paper which will be published in the conference proceedings by Springer Nature Publisher in the Lecture Notes in Computer Science (LNCS) series.
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The University of Tartu Library - the Flag-bearer of Open Science Activities of the University of Tartu Library in promoting open science were started with the introduction of the possibilities offered by open access (2009). During the recent decade, the library has become a leading open science activities-related institution in Estonia and a good partner for international organisations and projects. The Library has created a matrix management-based trans-departmental Open Science Work Group, which cooperates with other units within the university (Grant Office, the Centre for Ethics, ETAIS and HPC) and without (Ministry of Education and Research, Estonian Research Council, other universities). UT Library is a member of a number of international organisations engaged in open science activities, such as DataCite, RDA and COAR; the library is the OpenAIRE Estonian National Open Access Desk (NOAD). The library participates in many international projects (OpenAIRE, EOSC-Nordic, Enlight Rise). The main open science-related activities involve different ways of supporting the UT researchers. The library offers repositories for publishing research data and different publications, an open access publication platform, and possibilities for creating subject databases and using text analysis tools. Another important area of activities is the teaching of junior researchers and doctoral students. For this purpose, several e-courses on data management were created at the library. The most exhausting course „Research data management and publication” was developed in cooperation with the team of the data management platform PlutoF. This course was awarded the e-course quality label in 2020. Teaching of researchers is also the objective of international seminars held at the library once or twice a year, inviting best specialists in their field from different areas. Open science is advertised and marketed via a number of different channels – the UT Library web page, and the DataCite Estonia Consortium’s web page for data centres, researchers and partner universities. The Estonian Open Science policy is still under development, but it would be good if its main information channel were the web page and logo of Open Science. Ideally, it could be the brand for all Estonian open science activities, known and used by all. Tartu Ülikooli Raamatukogu aastaraamat, Vol. 12 (2022): TÜR aastaraamat 2010-2021
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In a series of interviews led in February and March 2021, Nacher, Pold and Rettberg examined how contemporary digital art and electronic literature responded to the pandemic. Their project on COVID and electronic literature was funded by DARIAH-EU and resulted in the exhibition prepared for the ELO 2021 Conference & Festival and the documentary film that premiered in June 2021 at the Oslo Poesiefilm Festival. xtine burrough is one of the creators of 13 works that were interviewed for the project. She generously shares her thoughts on life and creativity, collapsing spaces and the meaning of a domestic art practice during the pandemic.
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