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108 Projects, page 1 of 11


  • Funder: CHIST-ERA Project Code: CHIST-ERA-20-SICT-003
    Partners: University of Antwerp, JCP-Connect, Ghent University, XLIM, University of Poitiers, University of Essex, BUTE

    5G is arguably the most energy-hungry mobile technology yet, with a scalability close to the limit of what the planet and society can environmentally and practically afford. There is already plenty of research towards sustainable and zero-energy end-devices, but huge ga...

  • Funder: CHIST-ERA Project Code: CHIST-ERA-16-LLIS-003
    Partners: ZHAW, UNED, LIMSI, Synapse Développement, UPV/EHU

    The LIHLITH project is a fundamental pilot research project which introduces a new lifelong learning framework for the interaction of humans and machines on specific domains. A Lifelong Learning system learns different tasks sequentially, over time, getting better at so...

  • Funder: CHIST-ERA Project Code: STAR
    Partners: University of Cambridge, Department of Engineering, University of Leeds, School of Electronic and Electrical Engineering, AGH University of Science and Technology, Department of Telecommunications, INRIA

    In this project we adopt the Core Switching and Routing GreenTouch energy saving target of 100 and believe this ambitious target is achievable. A key observation in core networks is that most of the power is consumed in the IP layer while optical transmission and optica...

  • Funder: CHIST-ERA Project Code: ReGROUND
    Partners: Örebro University, KUL, Koç University

    The problem of symbol grounding attempts to associate symbols from language with a corresponding referent in the environment. Traditionally, research has focused on identifying single objects and their properties. Similarly, affordances learning in robotics tend to focu...

  • Funder: CHIST-ERA Project Code: CHIST-ERA-19-XAI-002
    Partners: INRIA Lille, University of Sheffield, University of Vienna

    Deep reinforcement learning systems are approaching or surpassing human-level performance in specific domains, from games to decision support to continuous control, albeit in non-critical environments. Most of these systems require random exploration and state-action-va...

  • Funder: CHIST-ERA Project Code: CHIST-ERA-19-XAI-003
    Partners: EURECOM, OU, VSE, Instituto de Engenharia de Sistemas e Computadores, Investigação e Desenvolvimento em Lisboa, WLT

    Explainability is of significant importance in the move towards trusted, responsible and ethical AI, yet remains in infancy. Most relevant efforts focus on the increased transparency of AI model design and training data, and on statistics-based interpretations of result...

  • Funder: CHIST-ERA Project Code: CHIST-ERA-20-BCI-002
    Partners: Inria Bordeaux - Sud-Ouest Research Centre, UMK, UPV, DCU

    This project presents a vision for brain computer interfaces (BCI) which can enhance social relationships in the context of sharing virtual experiences. In particular we propose BITSCOPE, that is, Brain-Integrated Tagging for Socially Curated Online Personalised Experie...

  • Funder: CHIST-ERA Project Code: CHIST-ERA-19-CES-001
    Partners: Universidade de Vigo, TUW, ULP, University of Life Sciences Prague, BOKU, FGI

    Forest is the largest terrestrial ecosystem in the European Union (EU) covering around 40% of its areal territory. Forests provide economical, ecological and social benefits to humans, such as timber, biofuel, climate regulation, water supply and regulation, air purific...

  • Funder: CHIST-ERA Project Code: CAMOMILE

    Human activity is constantly generating large volumes of heterogeneous data, in particular via the Web. These data can be collected and explored to gain new insights in social sciences, linguistics, economics, behavioural studies as well as artificial intelligence and c...

  • Funder: CHIST-ERA Project Code: CONCERT
    Partners: University College London / Department of Electronic and Electrical Engineering, University of Surrey (UniS) / Centre for Communication Systems Research, AAU Klagenfurt / Institute of Information Technology, Multimedia Communication Group, Ecole Polytechnique Fédérale de Lausanne / Electrical Engineering Institute

    The objective of CONCERT is to develop a content ecosystem encompassing all relevant players which will be able to perform intelligent content and network adaptation in highly dynamic conditions under uncertainty. This ecosystem will have as basis emerging information-/...